Textured Flora


Instead of rendering branches as lines, I rendered them as noise textures. Same with the leaves. Really simple stuff. In this version, you can see the difference between the old rendering and the new rendering. In the next version I'm going to finish with the tree texturing, making it so that each tree is it's own entire texture, and not 10,000 little tiny textures put together, this will help performance. I'm also hopefully going to add some UI and maybe start putting together procedural planets. 

Files

Heaven On Juipter v2.zip 861 kB
3 days ago

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